This is so much text, ET looks like a complicated game. But for nexus people if they would even remember half they would improve. But the trick is still knowing all these things during the fight when you got little time to decide :)
1: Call artillery 7 seconds before enemy spawntime instead of 10.
2: I'm med1xza, not mud1tza! :p
There are certain things I do in combat that are helpful, for instance long range fights I will crouch, but if getting hit I will of course strafe to break the lock on and then crouch again to assist with accuracy. I also burst my fire to maintain accuracy, although this is less of a concern at level 3 light weapons.
We could make some videos to demonstrate things... I thought about doing it before.
I cannot watch this members only.
http://pastebin.com/DCnCCzE4
tl,dr
hi nerd
actually i learnt 2 or 3 things. Too bad i don't play anymore :D thx nerd
lol, what of those things you didnt knew?
arty and ammo respawn, looking down to "hide" the headbox, I heard of the nadebugging thing but never bothered to look into it
This is so much text, ET looks like a complicated game. But for nexus people if they would even remember half they would improve. But the trick is still knowing all these things during the fight when you got little time to decide :)
I didnt learn nadebugging or crouchjumping during the game :D I just pracced it everytime in warmup, plenty of time to waste there even on a pub.
1: Call artillery 7 seconds before enemy spawntime instead of 10.
2: I'm med1xza, not mud1tza! :p
There are certain things I do in combat that are helpful, for instance long range fights I will crouch, but if getting hit I will of course strafe to break the lock on and then crouch again to assist with accuracy. I also burst my fire to maintain accuracy, although this is less of a concern at level 3 light weapons.
We could make some videos to demonstrate things... I thought about doing it before.