Thursday 11th March 2010
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Map sketch..

+1

Posted by: xeoxis on 25th Jan, 2010 at 16:13, views: 124

Posted this on crossfire but didn't get alot of repsonse.

http://i45.tinypic.com/2lwll35.jpg

Blue squares = allies spawn
Red squares = axis spawn
big circles are mountains
Oval blue squares = obj
Grey = inside
Brown = mountain you can't go over
Green = lower lvl grass
Dark green = higher lvl grass

Allies must construct tank (like goldrush)
Tank will drive the upper way towards the unfinished turned square 10 cm to the right of the tanks position. From there it will shoot a hole in the main gate (the one at the upper blue square). Allies will automatically spawn there.

Once doing that tank will go in reverse and blow lower gate where allies can construct cp for aditional spawn.

Last stage is like radar. The thickened black lines are like the ones in radar final stage where you get the height diference and ditches. Basically they have to take the 2 obj's and secure em near their 2nd spawn. (radar)

Need your opinion, think it will work?

Also zzaps made this pic which I think is kinda interesting, which do you think is better?

http://i50.tinypic.com/2e2p8jc.jpg

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